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Harvard Case - Pokemon Go: Virtual Invading Reality

"Pokemon Go: Virtual Invading Reality" Harvard business case study is written by Neil Bendle, Xiaoke Xu. It deals with the challenges in the field of Marketing. The case study is 8 page(s) long and it was first published on : Jun 8, 2017

At Fern Fort University, we recommend that Niantic, the developer of Pok'mon Go, adopt a comprehensive strategy focused on sustained growth and global expansion. This strategy should prioritize user engagement, monetization, and brand building, while leveraging the unique strengths of the game. We propose a multi-pronged approach that includes refining the core gameplay experience, expanding into new markets, diversifying revenue streams, and fostering a strong community around the game.

2. Background

Pok'mon Go, launched in 2016, quickly became a global phenomenon, capturing the attention of millions with its innovative blend of augmented reality (AR) and nostalgia. The game, based on the popular Pok'mon franchise, allows players to explore their real-world surroundings to catch virtual Pok'mon. This unique gameplay mechanic, coupled with effective marketing and social media engagement, propelled the game to unprecedented success.

The case study focuses on Niantic's journey from initial success to facing challenges in maintaining user engagement and exploring new revenue streams. The company needs to navigate the complexities of a rapidly evolving market, address concerns about user retention, and strategize for long-term growth.

3. Analysis of the Case Study

To analyze the case, we will employ a combination of frameworks:

1. SWOT Analysis:

  • Strengths:
    • Strong Brand Recognition: Leveraging the established Pok'mon franchise provides a significant advantage.
    • Innovative Gameplay: AR technology creates a unique and engaging experience.
    • Massive User Base: Initial success resulted in a large and active player community.
    • Global Appeal: The game's universal appeal transcends cultural boundaries.
  • Weaknesses:
    • User Retention: Challenges in maintaining long-term engagement.
    • Limited Monetization: Reliance on in-app purchases and limited alternative revenue streams.
    • Technical Issues: Occasional bugs and server instability can impact user experience.
    • Privacy Concerns: Data collection and usage raise privacy concerns for some players.
  • Opportunities:
    • Expansion into New Markets: Targeting emerging markets with high mobile penetration.
    • Diversification of Revenue Streams: Exploring new monetization models beyond in-app purchases.
    • Integration with Other Products: Collaborating with other brands and franchises to create cross-promotion opportunities.
    • Enhanced AR Technology: Utilizing advanced AR features to enhance gameplay and create new experiences.
  • Threats:
    • Competition: Emergence of similar AR games and potential for market saturation.
    • Changing User Preferences: Shifting gaming trends and potential for player fatigue.
    • Regulatory Challenges: Potential for government regulations impacting AR technology and data usage.
    • Economic Downturn: Potential impact on consumer spending and in-app purchase behavior.

2. PESTEL Analysis:

  • Political: Government regulations on data privacy and AR technology can impact operations.
  • Economic: Global economic conditions and consumer spending patterns influence user acquisition and monetization.
  • Social: Changing social trends and gaming preferences impact user engagement and retention.
  • Technological: Advancements in AR technology offer opportunities for innovation and enhanced gameplay.
  • Environmental: Sustainability considerations and responsible data usage are increasingly important.
  • Legal: Data privacy regulations, intellectual property rights, and competition laws influence business practices.

3. Consumer Behavior Analysis:

  • Target Market: Pok'mon Go attracts a diverse audience, including casual and hardcore gamers, families, and individuals seeking social interaction.
  • Motivations: Players are driven by nostalgia, the novelty of AR technology, social interaction, and the desire to collect and train Pok'mon.
  • Engagement Patterns: Players exhibit varying levels of engagement, with some actively playing daily while others engage sporadically.
  • Monetization Preferences: Players are willing to spend on in-app purchases, but prefer value-for-money offers and limited intrusive monetization.

4. Competitive Analysis:

  • Direct Competitors: Other AR games like Ingress, Harry Potter: Wizards Unite, and Jurassic World Alive.
  • Indirect Competitors: Traditional mobile games, social media platforms, and other entertainment options.
  • Competitive Advantages: Pok'mon Go's strong brand recognition, established user base, and unique AR experience give it a competitive edge.

4. Recommendations

To address the challenges and capitalize on opportunities, we propose the following recommendations:

1. Enhance User Engagement:

  • Content Updates: Regularly introduce new Pok'mon, events, and gameplay features to keep players engaged.
  • Community Building: Foster a strong player community through in-game events, social media engagement, and online forums.
  • Personalized Experiences: Implement personalized content and rewards based on player preferences and gameplay patterns.
  • AR Enhancements: Integrate advanced AR features like object recognition and real-time interactions to enhance the gameplay experience.

2. Expand into New Markets:

  • Localization: Adapt the game to different languages and cultures to appeal to a global audience.
  • Strategic Partnerships: Collaborate with local businesses and organizations to promote the game and create localized content.
  • Marketing Campaigns: Implement targeted marketing campaigns tailored to specific regions and demographics.

3. Diversify Revenue Streams:

  • Subscription Model: Introduce a premium subscription service offering exclusive content, features, and rewards.
  • Partnerships and Sponsorships: Collaborate with brands and businesses to integrate their products and services into the game.
  • In-game Advertising: Implement non-intrusive advertising formats that enhance the user experience.
  • Merchandise and Licensing: Expand into merchandise and licensing opportunities to generate additional revenue.

4. Enhance Brand Management:

  • Brand Storytelling: Develop compelling narratives and storylines to deepen player engagement and brand loyalty.
  • Social Media Marketing: Leverage social media platforms to engage with players, build community, and promote events.
  • Public Relations: Manage public perception and address privacy concerns proactively.
  • Corporate Social Responsibility: Integrate social responsibility initiatives into the game and its operations.

5. Basis of Recommendations

These recommendations are based on the following considerations:

  • Core Competencies: Leveraging Niantic's expertise in AR technology, game development, and community building.
  • External Customers: Addressing player needs for engaging gameplay, social interaction, and personalized experiences.
  • Internal Clients: Empowering Niantic's development team with resources and support to implement these strategies.
  • Competitors: Staying ahead of the competition by continuously innovating and expanding into new markets.
  • Attractiveness: These recommendations are expected to increase user engagement, revenue generation, and brand value, leading to long-term growth and profitability.

6. Conclusion

Pok'mon Go has the potential to remain a global phenomenon and a leading AR game. By focusing on user engagement, market expansion, revenue diversification, and brand management, Niantic can ensure the game's continued success and capitalize on the immense potential of the AR gaming market.

7. Discussion

Alternative strategies include focusing solely on in-app purchases, pursuing aggressive advertising campaigns, or licensing the game to other companies. However, these options may lead to decreased user engagement, brand dilution, or limited control over the game's future.

Key risks associated with the recommendations include competition, changing user preferences, regulatory challenges, and potential for technical issues. These risks can be mitigated by continuous monitoring of the market, adapting to evolving trends, proactively engaging with regulators, and investing in robust technology infrastructure.

8. Next Steps

To implement these recommendations, Niantic should:

  • Develop a detailed roadmap: Outline specific milestones, timelines, and resources required for each initiative.
  • Establish dedicated teams: Assemble cross-functional teams responsible for executing each recommendation.
  • Monitor progress and adapt: Continuously track key performance indicators (KPIs) and adjust strategies based on data and market feedback.
  • Invest in research and development: Allocate resources for ongoing innovation and development of new AR features and gameplay mechanics.

By adopting a comprehensive and proactive approach, Niantic can solidify Pok'mon Go's position as a leading AR game and ensure its continued success in the years to come.

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Case Description

In June 2016, the augmented reality game Pokemon GO quickly became one of the hottest topics in the world, changing both the online and offline behaviours of players. Pokemon GO was jointly developed by the San Francisco-based firm Niantic Inc. and The Pokemon Company, based in Japan, and was underwritten by the Japanese video game giant Nintendo. The game, which overlaid virtual items and creatures onto the physical world, allowed smartphone users to seek out and capture a variety of virtual monsters in real-world locations. With easy-to-follow game rules, Pokemon GO rapidly picked up a wide range of players and, within a relatively short period of time, generated considerable income through in-app purchases. The sudden popularity (and the eventual decline in interest) of the new game provoked debates about the technology behind it. How could developers use augmented reality technology to satisfy customer needs, address business challenges, and promote social welfare?

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