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Harvard Case - Thingtesting: Launching a Brand Discovery and Testing Digital Community

"Thingtesting: Launching a Brand Discovery and Testing Digital Community" Harvard business case study is written by Ayelet Israeli, Jill Avery. It deals with the challenges in the field of Marketing. The case study is 19 page(s) long and it was first published on : Mar 16, 2020

At Fern Fort University, we recommend Thingtesting implement a phased approach to launching their brand discovery and testing digital community. This approach will prioritize building a strong foundation, attracting a critical mass of early adopters, and iteratively refining the platform based on user feedback. This strategy will focus on establishing a clear value proposition, fostering a vibrant community, and leveraging data analytics to drive continuous improvement.

2. Background

Thingtesting is a start-up founded by two experienced entrepreneurs, aiming to create a platform for consumers to discover and test new products and services. The platform aims to connect brands with consumers, enabling them to provide valuable feedback and insights.

The case study highlights the challenges faced by Thingtesting in launching their platform, including:

  • Defining their target market: The founders are unsure of the ideal user profile for their platform and how to effectively segment and target their audience.
  • Developing a compelling value proposition: They struggle to articulate the unique benefits of their platform for both brands and consumers.
  • Building a strong community: They need to attract a critical mass of early adopters to create a vibrant and engaging community.
  • Managing costs and resources: They face budgetary constraints and need to prioritize their investments effectively.

3. Analysis of the Case Study

To analyze Thingtesting's situation, we can utilize the following frameworks:

1. SWOT Analysis:

  • Strengths: Experienced founders with strong industry connections, innovative platform concept, potential for valuable consumer insights for brands.
  • Weaknesses: Lack of clear target market definition, limited resources, potential for user churn, competition from existing review platforms.
  • Opportunities: Growing demand for consumer feedback and product testing, increasing adoption of digital communities, potential for partnerships with brands and retailers.
  • Threats: Competition from established players, potential for negative feedback and reputational damage, evolving consumer preferences and technology trends.

2. PESTEL Analysis:

  • Political: Government regulations on data privacy and consumer protection could impact the platform.
  • Economic: Economic downturns could affect consumer spending and brand budgets for product testing.
  • Social: Growing consumer interest in transparency and authenticity could be an advantage.
  • Technological: Rapid advancements in technology could require continuous platform updates and innovation.
  • Environmental: Sustainability concerns could influence consumer choices and brand strategies.
  • Legal: Intellectual property rights and data protection laws need to be addressed.

3. Marketing Mix (4Ps):

  • Product: The platform itself, including features for product discovery, testing, feedback sharing, and community engagement.
  • Price: A tiered pricing model for brands based on the scope and duration of testing projects.
  • Place: Online platform accessible through web and mobile applications, potential partnerships with retailers and online marketplaces.
  • Promotion: Content marketing, social media campaigns, influencer marketing, partnerships with industry publications, and targeted advertising.

4. Consumer Behavior Analysis:

  • Target audience: Early adopters, tech-savvy consumers, product enthusiasts, individuals seeking exclusive access and rewards.
  • Motivations: Desire for new product experiences, opportunity to influence product development, access to exclusive deals and discounts, community engagement and peer interaction.
  • Decision-making process: Research and discovery, product evaluation, feedback sharing, community participation.

5. Competitive Analysis:

  • Direct competitors: Existing review platforms like Amazon, Yelp, and TripAdvisor, specialized product testing platforms like UserTesting and Testbirds.
  • Indirect competitors: Social media platforms, online forums, and influencer networks.
  • Competitive advantage: Thingtesting's focus on brand-consumer collaboration, personalized product discovery, and gamified testing experience.

4. Recommendations

Phase 1: Build a Strong Foundation (3-6 months)

  1. Define Target Market and Value Proposition: Conduct thorough market research to identify the ideal user profile for Thingtesting. Focus on segments with high product testing interest and a willingness to provide feedback. Develop a clear and compelling value proposition for both brands and consumers, highlighting the benefits of participating in the platform.
  2. Develop Minimum Viable Product (MVP): Create a basic version of the platform with core functionalities like product discovery, testing, feedback submission, and community interaction. Prioritize user experience and intuitive navigation.
  3. Build a Beta Community: Recruit a small group of early adopters (influencers, product enthusiasts, and industry experts) to test the MVP and provide valuable feedback. Offer incentives for participation and build a sense of community.
  4. Gather Data and Analyze Feedback: Track user engagement, feedback patterns, and platform usage data. Analyze feedback to identify areas for improvement and refine the platform based on user insights.

Phase 2: Attract and Engage a Critical Mass (6-12 months)

  1. Launch Marketing Campaigns: Implement a multi-channel marketing strategy to reach the target audience. Utilize social media marketing, content marketing, influencer partnerships, and targeted advertising.
  2. Develop Content Strategy: Create engaging and informative content that showcases the value of Thingtesting and encourages user participation. Focus on user stories, product reviews, and insights from brand partners.
  3. Incentivize User Engagement: Offer rewards and incentives for active participation, such as exclusive product access, discounts, and badges. Implement gamification elements to enhance user experience and encourage repeat visits.
  4. Foster Community Growth: Create opportunities for users to connect and interact, such as forums, chat groups, and events. Encourage user-generated content and recognize active contributors.

Phase 3: Scale and Optimize (12+ months)

  1. Expand Platform Functionality: Add new features based on user feedback and market trends. Integrate with existing platforms and services to enhance user experience and streamline workflows.
  2. Develop Partnerships: Collaborate with brands, retailers, and industry organizations to expand reach and attract new users. Offer customized testing solutions and data analytics services to brands.
  3. Optimize Marketing Efforts: Continuously analyze marketing data and adjust campaigns to maximize ROI. Implement data-driven decision making to refine targeting, messaging, and channel allocation.
  4. Enhance Customer Relationship Management (CRM): Implement a CRM system to track user interactions, segment audiences, and personalize communication. Develop loyalty programs and personalized recommendations to retain users.

5. Basis of Recommendations

These recommendations are based on the following considerations:

  1. Core competencies and consistency with mission: The recommendations focus on building a strong community, fostering user engagement, and leveraging data analytics, which are core to Thingtesting's mission of connecting brands with consumers.
  2. External customers and internal clients: The recommendations address the needs of both brands and consumers by providing a platform for product discovery, testing, and feedback sharing.
  3. Competitors: The recommendations differentiate Thingtesting from competitors by focusing on brand-consumer collaboration, personalized product discovery, and gamified testing experience.
  4. Attractiveness ' quantitative measures if applicable (e.g., NPV, ROI, break-even, payback): The phased approach allows for iterative development and optimization, minimizing upfront investment and maximizing return on investment.

6. Conclusion

Thingtesting has a strong potential to disrupt the product testing and feedback market by providing a unique platform for brand-consumer collaboration. By implementing a phased approach to launch, focusing on building a strong foundation, attracting a critical mass of early adopters, and continuously refining the platform based on user feedback, Thingtesting can establish itself as a leading player in this growing market.

7. Discussion

Alternatives not selected:

  • Rapid launch with full feature set: This approach could lead to technical challenges, user confusion, and potential for negative feedback.
  • Focusing solely on brands: This approach could limit user growth and restrict the platform's potential.

Risks and key assumptions:

  • User adoption: The success of the platform hinges on attracting and retaining a critical mass of users.
  • Brand partnerships: Securing partnerships with brands is crucial for platform growth and revenue generation.
  • Technological advancements: The platform needs to adapt to evolving technology trends and user preferences.

Options Grid:

OptionAdvantagesDisadvantagesRisks
Phased approachMinimizes upfront investment, allows for iterative development, reduces risk of failureSlower initial growth, requires careful planning and executionUser churn, competition from established players
Rapid launchFaster time to market, potential for early user adoptionHigher upfront investment, increased risk of technical challenges, potential for negative feedbackUser dissatisfaction, technical issues, competition from established players
Focusing solely on brandsEasier to secure partnerships, potential for higher revenueLimited user growth, restricted platform potentialDependence on brand partnerships, limited user engagement

8. Next Steps

Timeline with key milestones:

  • Month 1-3: Define target market, develop MVP, recruit beta testers.
  • Month 4-6: Launch beta program, gather feedback, refine platform.
  • Month 7-9: Develop marketing strategy, launch marketing campaigns, build community.
  • Month 10-12: Expand platform functionality, secure brand partnerships, optimize marketing efforts.
  • Month 13-18: Scale platform, enhance CRM, develop loyalty programs.

By following these recommendations and carefully navigating the challenges ahead, Thingtesting can achieve its goals of creating a successful brand discovery and testing digital community.

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Case Description

Thingtesting, a brand discovery and testing digital community devoted to uncovering and exploring direct-to-consumer brands, had just received seed funding and was contemplating a second year of growth. The new year brought many challenges, as founder Jenny Gyllander had to decide how to scale her fledgling company. As the company matured, she had to decide what role she would play going forward: should she continue to operate as head curator and content developer of her own reviews or open up her platform to invite and crowdsource the reviews of her followers. Her value proposition positioned her at the nexus of several different audiences: millennial consumers eager to try new brands, venture capitalists eager to invest in them, and the companies and brands themselves, who were interested in seeing their new products succeed. What was the best path to monetizing the business? As Gyllander navigates the emerging landscape of influencer marketing, she needs to decide how to transform her online audience into a co-creating community and how to best wield her own influence to create value for her followers and other constituencies in a way that could fund a profitable business model.

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