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Harvard Case - HTC and Virtual Reality

"HTC and Virtual Reality" Harvard business case study is written by David B. Yoffie, Andy Wu, Allison M. Ciechanover. It deals with the challenges in the field of Strategy. The case study is 23 page(s) long and it was first published on : Oct 31, 2017

At Fern Fort University, we recommend that HTC pursue a multi-pronged strategy to leverage its existing strengths in hardware and manufacturing while aggressively expanding into the burgeoning VR market. This strategy involves a combination of product innovation, strategic partnerships, and a focus on emerging markets to achieve sustainable competitive advantage.

2. Background

HTC, a Taiwanese electronics manufacturer, was a dominant player in the smartphone market in the early 2010s. However, the company faced significant challenges in maintaining its market share due to intense competition from rivals like Samsung and Apple. Recognizing the potential of virtual reality (VR) as a disruptive technology, HTC launched the Vive in 2016, a high-quality VR headset. While the Vive garnered critical acclaim, HTC struggled to achieve widespread adoption and profitability in the VR market.

The case study focuses on HTC's strategic decisions in the VR market, examining its challenges, opportunities, and potential paths forward.

3. Analysis of the Case Study

Strategic Analysis:

  • Porter's Five Forces: The VR industry is characterized by high competitive rivalry due to the presence of multiple players like Oculus, Sony, and Google. Low barriers to entry allow new entrants to challenge established players. Strong bargaining power of buyers exists as consumers have many options. Weak bargaining power of suppliers is present due to the availability of components from multiple sources. Threat of substitutes is relatively low due to the unique immersive experience offered by VR.
  • SWOT Analysis:
    • Strengths: Strong brand recognition, expertise in hardware design and manufacturing, established supply chain, early mover advantage in VR.
    • Weaknesses: Limited software ecosystem, high price point, marketing and distribution challenges, lack of brand awareness in VR.
    • Opportunities: Growing demand for VR experiences, potential for new applications in gaming, education, healthcare, and enterprise, partnerships with content creators and developers.
    • Threats: Competition from established players like Oculus and Sony, rapid technological advancements, potential for standardization and commoditization of VR hardware.
  • Value Chain Analysis: HTC's value chain consists of design, manufacturing, distribution, marketing, and customer support. The company's core competency lies in its hardware design and manufacturing capabilities, which are essential for creating high-quality VR headsets. However, HTC needs to improve its software ecosystem, content development, and marketing efforts to enhance its competitive advantage.
  • Business Model Innovation: HTC's initial business model focused on selling premium VR headsets at a high price point. However, this model proved unsustainable due to limited market penetration. The company needs to explore alternative business models, such as subscription services, partnerships with content providers, and targeted market segmentation.

Financial Analysis:

  • HTC's financial performance has been impacted by declining smartphone sales and the high cost of developing and marketing VR headsets. The company needs to improve its profitability by optimizing its manufacturing processes, reducing costs, and increasing revenue through strategic partnerships and market expansion.

Marketing Analysis:

  • HTC's marketing efforts have been insufficient to create widespread awareness and demand for its VR products. The company needs to develop a comprehensive marketing strategy that targets specific market segments, leverages social media and digital marketing channels, and builds strong brand partnerships.

4. Recommendations

  1. Product Innovation and Diversification:

    • Develop a range of VR headsets: Offer different price points and features to cater to various user needs and budgets.
    • Focus on niche applications: Explore opportunities in enterprise VR, education, and healthcare, where HTC's technology can provide unique value.
    • Invest in software development: Build a robust software ecosystem with compelling VR content and applications.
    • Embrace emerging technologies: Integrate AI and machine learning capabilities into VR headsets to enhance user experience and create new applications.
  2. Strategic Partnerships and Alliances:

    • Collaborate with content creators and developers: Partner with leading game studios, educational institutions, and healthcare providers to create exclusive VR content.
    • Form strategic alliances with technology companies: Partner with companies like Google, Microsoft, and Amazon to leverage their platforms and reach a wider audience.
    • Explore joint ventures and acquisitions: Acquire promising VR startups or companies with complementary technologies and expertise.
  3. Market Expansion and Globalization:

    • Target emerging markets: Focus on regions with high growth potential in VR, such as China, India, and Southeast Asia.
    • Adapt products and marketing strategies to local preferences: Customize VR content and marketing campaigns to resonate with different cultures and languages.
    • Establish local partnerships and distribution channels: Collaborate with regional distributors and retailers to expand reach and market penetration.
  4. Digital Transformation and Innovation:

    • Embrace digital marketing and social media: Utilize online platforms to connect with potential customers, build brand awareness, and drive sales.
    • Leverage data analytics: Collect and analyze data on user behavior and preferences to optimize product development, marketing campaigns, and customer service.
    • Develop a robust online presence: Create a user-friendly website, online store, and social media channels to enhance brand visibility and customer engagement.

5. Basis of Recommendations

These recommendations are based on a thorough analysis of HTC's strengths, weaknesses, opportunities, and threats, as well as the competitive landscape of the VR industry. The recommendations are designed to address HTC's key challenges:

  1. Core competencies and consistency with mission: The recommendations focus on leveraging HTC's core competencies in hardware design and manufacturing while expanding into new markets and developing innovative VR products.
  2. External customers and internal clients: The recommendations consider the needs and preferences of different customer segments, including gamers, educators, healthcare professionals, and enterprise users.
  3. Competitors: The recommendations aim to differentiate HTC from its competitors by offering a wider range of products, developing a robust software ecosystem, and establishing strategic partnerships.
  4. Attractiveness ' quantitative measures if applicable: The recommendations are expected to improve HTC's profitability by increasing revenue, reducing costs, and expanding market share.

6. Conclusion

HTC has the potential to become a leading player in the VR market by pursuing a strategic combination of product innovation, strategic partnerships, and market expansion. By embracing these recommendations, HTC can leverage its existing strengths, overcome its weaknesses, and capitalize on the significant opportunities presented by the growing VR industry.

7. Discussion

Alternatives:

  • Focusing solely on the high-end VR market: This approach would limit HTC's market reach and leave it vulnerable to competition from lower-priced rivals.
  • Exiting the VR market altogether: This would be a missed opportunity to capitalize on the growing VR industry and would likely result in significant financial losses.

Risks:

  • Failure to innovate: Rapid technological advancements in VR could render HTC's products obsolete.
  • Competition from established players: Existing VR players like Oculus and Sony have significant resources and market share.
  • Lack of consumer adoption: VR technology may not achieve widespread adoption as expected.

Key Assumptions:

  • The VR market will continue to grow significantly in the coming years.
  • HTC can successfully develop innovative VR products and software.
  • HTC can secure strategic partnerships with key players in the VR ecosystem.

8. Next Steps

  1. Develop a detailed strategic plan: Outline specific goals, objectives, and timelines for implementing the recommendations.
  2. Allocate resources and budget: Secure funding for product development, marketing, and market expansion initiatives.
  3. Establish key performance indicators (KPIs): Define metrics to track progress and measure the success of the strategy.
  4. Monitor and evaluate performance: Regularly assess the effectiveness of the strategy and make adjustments as needed.

By taking these steps, HTC can position itself for long-term success in the dynamic and rapidly evolving VR industry.

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Case Description

In fall 2017, HTC CEO and Chairperson Cher Wang was driving the company to focus on virtual reality (VR). HTC's first VR product, VIVE, released in spring 2016, was applauded for its superior immersive room-scale capabilities. However, early adoption of VR beyond gamers and technology enthusiasts was off to a slower start in general to due high cost, lack of quality content, and some user discomfort while using the technology. Wang endeavors to be the leading VR company though competition from Sony, Facebook, and other technology leaders is mounting and several, like HTC, are already pursuing second generation tetherless VR technology. As Wang seeks to develop the ecosystem by partnering with developers, creating a content platform, investing in VR startups, and launching VR arcades, she must decide the appropriate balance of fostering innovation in hardware, software and services, or both.

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